
Volume 32 - Number 3 - Summer 2025
Pages: 261 - 389
Ihanus, J. (2025). Virtual pets as self-objects. Clio’s Psyche, 32(3), 310-315.
Virtual Pets as Self-Objects
Abstract
Digital pets introduced in the 1990s have returned, powered by AI. They have transformed into virtual pets through relive applications marketed as reviving childhood memories and eternalizing pets in virtual reality. Psychologically, such relational artifacts are evocative and transitional self-objects that create and maintain players’ attachment relationships, reinforcing unconscious fantasies of immortality against the fear of extinction.
artificial intelligence (AI), attachment, digital pets, extinction, fantasy, human-AI interaction, immortality, metaverse, mourning, robotic pets, self-object, unconscious fantasies, virtual anxiety, virtual pets
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How to cite this article
Ihanus, J. (2025). Virtual pets as self-objects. Clio’s Psyche, 32(3), 310-315.



